
Robbits
4v1 Game about Cute Sleight of Hand
2025
A 4v1 game where 4 "robbits" (robber rabbits) try to steal relics while a guard is trying to catch them. The robbits have controllers as their input while the guard uses an eye-tracker.
Development Time: 2.5 weeks
Team: 5 people (me and four other students at Carnegie Mellon University’s Entertainment Technology Center)
Objective: Build a game for ETC festival (aiming for throughput)
My Highlights
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Initiated the project concept and collaboratively designed core gameplay loop of strategic stealing and observing.
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Improved the design of interest curve and player feedback systems, including visual and audio feedback as well as guidance, insuring gameplay clarity.
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As the producer, organized tasks and meetings, as well as streamlining communication between art and programming.
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Stepped in to clarify goals and facilitate discussion when creative disagreements and conflicts arose, re-aligning the team around agreed-upon priorities and allowing production to continue without delays.