
Elephant in the Room
2D Sidescrolling Puzzle Game
Global Game Jam 2026 - Prompt: Mask
Development Time: 5 days
"As the Elephant in the room, I was never seen, heard, or noticed by anyone! Ever! But, I plan to change everything today..."
My Highlights
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Proposed and co-developed the core concept and narrative of playing as an elephant in the room that wear masks to become noticeable.
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Directed system design, focusing on clarity, learning curve, and player feedback. Made sure all UI and visual representations are effective and guide the player towards their goal.
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Responding to playtest feedback late in development, resolved unclear level goals by making constraint-aware design decisions, leveraging visual language and spatial reorganization to guide players without major design, code, or art changes.
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As the producer and project manager, managed timelines, milestones and organized asset requirements and deliverables to fit into the 5-day time frame.
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Coordinated design, art, and programming to ensure gameplay quality as well as feasibility within time constraints.
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Organized standup to ensure progress and retrospective for personal improvement.
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Filled in for the skillset the team lacks, composing the main music and sound effects to bring out humorous emotions that match with the game.