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Elephant in the Room

2D Sidescrolling Puzzle Game

Global Game Jam 2026 - Prompt: Mask

Development Time: 5 days

"As the Elephant in the room, I was never seen, heard, or noticed by anyone! Ever! But, I plan to change everything today..."

My Highlights

  • Proposed and co-developed the core concept and narrative of playing as an elephant in the room that wear masks to become noticeable.

  • Directed system design, focusing on clarity, learning curve, and player feedback. Made sure all UI and visual representations are effective and guide the player towards their goal.

  • Responding to playtest feedback late in development, resolved unclear level goals by making constraint-aware design decisions, leveraging visual language and spatial reorganization to guide players without major design, code, or art changes.

  • As the producer and project manager, managed timelines, milestones and organized asset requirements and deliverables to fit into the 5-day time frame.

  • Coordinated design, art, and programming to ensure gameplay quality as well as feasibility within time constraints.

  • Organized standup to ensure progress and retrospective for personal improvement.

  • Filled in for the skillset the team lacks, composing the main music and sound effects to bring out humorous emotions that match with the game.

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